Sends a scornful insult from sender to receiver. You are using an out of date browser. The way you do it otherwise depends on some factors. EU4 ABC playlist - https://www.youtube.com/playlist?list=PLQYwQrZmzDdLg8yEePCr1zvWfQtYs8G1aJoin our future mps here on Discord: https://discord.gg/NAys3pfTwi. However I really don't know how can I get this, in wars after I siege and occupy the province the devastation rarely goes up from 10-20. Some lazyman's math suggests that optimal devastation would get a province from 0 to 100 in 12 years or so, but I'm not an optimal person and was learning the devastation mechanic as I went along, so it took longer. Have religious rebels occupy those four provinces. Press Tab after entering the beginning of a command to autocomplete it or display which commands start with the entered sequence. The amount of devastation you wish to add the to aforementioned province. Is there a way to make them stop? Therefore I no CBed Tunis, and got Aragon and Naples to join in promise of land(they just want the tiny island with the fort so its no biggie thhey can have it). I don't know what I am doing wrong. This item will only be visible to you, admins, and anyone marked as a creator. This guide is about getting the maximum development cost reduction possible, so developing your provinces is cheap and nice for institutions. OTOH IIRC devastation raises the cost of development. EU4 Domination releases tomorrow! A provinces' devastation ranges from 0 to 100%, and it . I don't remember, and don't have any screenshots, since I deleted the save in a fit of pique when I finished. For reference, Carthago Delenda Est is a new achievement, awarded for getting the four provinces in the Tunisia area up to 100 devastation as an Italian culture nation. Bergslagen has a province ID of 4. Development is honestly weirdly one of my favorite parts of the game somehow. RangerRekt 5 yr. ago. You need to sign in or create an account to do that. Press question mark to learn the rest of the keyboard shortcuts. Did you took any screenshots? Speed 5. Have religious rebels occupy those four provinces. for what it does too it seems like a waste of mil points, which are suddenly pretty important now. For reference, Carthago Delenda Est is a new achievement, awarded for getting the four provinces in the Tunisia area up to 100 devastation as an Italian culture nation. Still, you better be prepared to sit on 20 war exhaustion quite a bit. Fixes combat dice to a number you specify. control(controll) [] [ OPTIONAL], corrupt [] [ OPTIONAL], country_modifier [] [], create_march [] [ OPTIONAL], declare_war [] [] [], devotion [] [ OPTIONAL], die(kill) [ OPTIONAL], dip [ OPTIONAL] [ OPTIONAL], discover [] or [] [ OPTIONAL], embrace [] [ optional], Seems to have no effect in the release version of the game. Cavalry loots 3 times as fast as infantry. Maybe I did it wrong and there's a secret way of throwing on 20 devastation at once or get it ticking up at +2 per month instead of +0.2, but I don't care to find out, because I'm never doing it again. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This guide will look at the best ways to achieve the maximum development cost reduction. If the province has no devastation, and you have positive stability, you can gain progress to . #2. 4. Or you can do this with peasants or particularists. Press J to jump to the feed. For more information, please see our I was thinking while im destroying Tunis i could get the Carthago Delenda Est acheivement but devastation is ticking up slowly at .2 a month :(. /rant. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. Usually increasing your military strength and relations are the easiest ways to make them willing to accept your offer of vassalge but increasing your economy by development investments or conquests is another, longer term method and the same for a distance negative modifier. Every time when loot is back to full, reloot the area for quicker devastation. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. I like both of these mechanics and they add depth and reward the player for protecting their borders and fighting smart wars, and punishes the AI since it's dumb and it will siege your country instead of defending their own. Then you only have to sit occupying them for 10/0.2 = 4 years 2 months even without the looting, which is not bad at all. Bergslagen has a province ID of 4. EU4 ABC playlist - https://www.youtube.com/playlist?list=PLQYwQrZmzDdLg8yEePCr1zvWfQtYs8G1aJoin our future mps here on Discord: https://discord.gg/NAys3pfTwitch: https://www.twitch.tv/zlewikktvInstagram: https://www.instagram.com/zlewikk/FB Group: https://www.facebook.com/groups/Zlewikk/Patreon: https://patreon.com/ZlewikkTVTwitter: https://twitter.com/zlewikkMerch: https://www.strategywear.com/EU4 ABC is a new series where I plan to share my Europa Universalis IV knowledge on very specific topics so our community can very easily learn special tricks and game mechanics and take advantage of this knowledge in their singleplayer and multiplayer campaigns!#eu4 #shorts #EU4ABCModset: https://steamcommunity.com/sharedfiles/filedetails/?id=2252626812Mp mod link - https://steamcommunity.com/sharedfiles/filedetails/?id=2235590207 Common Sense DLC. Cookie Notice Conquer and core those four provinces. Today we wrap up our feature breakdown videos and proudly showcase part 2:You can find part 1 hereIf you haven't already, be sure to check out our store page for domination here:Add to wishlistEuropa Universalis IV: . Playing as the pope for a game and because of current geopolitics i cannot expand into Italy. Scorched Earth is just a drop in the bucket when going for 100. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. . The devastation stat says it should be ticking down by .08 but it never gets lower. New comments cannot be posted and votes cannot be cast. Scan this QR code to download the app now. (Transfer trade power, influence nation, take foreign debt = DLC). Check out the top of the province screen Tooltips will explain it all. White Peace any of their allies, they don't matter none. Prosperity should be a guaranteed tick towards being prosperous, but it shouldn't be too big of a number. Change ownership, core, set culture and religion. New comments cannot be posted and votes cannot be cast. The way you do it otherwise depends on some factors. The one thing I do not understand is, why does Prosperity have to be an RNG mechanic? Checksum [d460] - NOT FOR PROBLEM REPORTS! It's even weirder since the Baleares have the same exact problem, and they hadn't been occupied since when I took them nearly a century ago; I even dev'd up the Baleares to get rid of the devastation and it rose right back up to 9%. Once i get the bridge build i could just like, drop exploration and take religious and convert all of west africa, right? add_devastation 4 -1. It is only visible to you. This guide aims to teach you on how to get the maximum reduction. (affects AI as well), fervor [] [ OPTIONAL], flagship_galley [] [] [] [], flagship_heavy [] [] [] [], flagship_light [] [] [] [], form_union [] [ OPTIONAL], government_power(russian) [ OPTIONAL]. War exhaustion is gonna start flying up as the war drags on for a decade or more. I like both of these mechanics and they add depth and reward the player for protecting their borders and fighting smart wars, and punishes the AI since it's dumb and it will siege your country instead of defending their own. Displays the current time in the command box. As armies become bigger, battles start being fought at combat width, so . New comments cannot be posted and votes cannot be cast. In this section, I will cover provincial and state modifiers, such as trade goods, edicts and more. How do I get the devastation in a province to 100%? Repeat until devastation is not 100. 8. Questions, Paradox Also works for entire colonial regions at once, as listed in 00_colonial_regions.txt: Please help with verifying or updating this section. So, in order to cheat to increase your crownland i. Once the province's loot is depleted, the devastation increase reverts to the usual +0.2 for being occupied. It's not impossible, but it's crazy unrealistic. If no province id or tag is specified, the state religion of the current country is changed. That's what I wouldve done, but on the other hand, if you wanna do a run just for an achievement, getting 20 war exhaustion isn't such a big deal if it makes you get the achievement. You probably will need to do multiple wars (possibly truce breaks) as the biggest devastation hit comes from taking provimpr/fort (forts will 'heal' devastation hence deleting them). Religion is important if you want to get the maximum dev cost reduction. So like the title says, I'm currently playing an Italian nation and I am pretty strong in the game, I really want to get the achievement for devastating 100% the Tunis area. Celestial Empire Factions: temples / enuchs / bureaucrats, Merchant Republic Factions: mr_aristocrats / mr_traders / mr_guilds, Revolutionary Republic Factions: rr_jacobins / rr_royalists / rr_girondists, Pirate Republic Factions: pr_buccaneers / pr_smugglers / pr_captains, Improved Crow's Nest: improved_crows_nest, Portuguese Bombardier: portuguese_bombardier, Portuguese Fusiliers: portuguese_corps_of_fusiliers, Portuguese Navigators: portuguese_navigators, Portuguese Trade Route Map: portuguese_trade_route_map, Scandinavian Flag Officers: scandinavian_flag_officers, Spanish Grand Armada: spanish_grand_armada, Spanish Mass Load Cannons: spanish_mass_load_cannons, Spanish Treasury Convoy: spanish_treasure_fleet, Standardized Signal Book: standardized_signal_book, Call for Reichsreform: reichsreform / emperor_reichsreform, Institute Reichsregiment: reichsregiment / emperor_reichsregiment, Reform the Hofgericht: hofgericht / emperor_hofgericht, Enact Gemeiner Pfennig: gemeinerpfennig / emperor_gemeinerpfennig, Ewiger Landfriede: landfriede / emperor_landfriede, Proclaim Erbkaisertum: erbkaisertum / emperor_erbkaisertum, Revoke The Privilegia: privilegia_de_non_appelando / emperor_privilegia_de_non_appelando, Renovatio Imperii: renovatio / emperor_renovatio, Absolute Reichsstabilitt: emperor_reichsstabilitaet, Create the Landsknechtswesen: emperor_landsknechtswesen, Establish the Reichstag Collegia: emperor_reichstag_collegia, Expand the Gemeiner Pfennig: emperor_expand_gemeiner_pfennig, Embrace Rechenschaft Measures: emperor_rechenschaft, Curtail the Imperial Estates: emperor_imperial_estates. If I got you right, I need to lure the enemy into re-taking these provinces after I take them, take them again, have them retake them, etc while also never actually managing my war goal. Sorry ;-; #1. Your awful, boring, long achievement. Both of these fall off in the late game. I'm wondering if it's a stat I'm unaware of or if it's straight up just a bug. All that matters is that you are Italian culture and their devastation reaches 100% in the four provinces. - The Streltsy unit itself no longer increases stability cost and has +10 Fire Damage, -10 Fire Damage Received and +15% Land Maintenance. Religion is another big modifier for developing provinces. If I kill them, byebye achievement. We've reworked some internal mechanics so looted and scorched earth are no longer just binary-statuses, but instead they affect something we call devastation. Hell, sometimes not even in a normal run. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Development removes devastation at 5% . Increase diplomatic reputation by 1 for 10 years. Devastation and Prosperity. Press the up or down arrow keys to traverse through previously executed commands. Archived post. As to avoiding call for peace, leave their capital unoccupied by breaking the siege every time siege progress is above zero - or siege it with 2 cav so there won't be any progress ever. It's not too bad since it's just that area but it's annoying since I know it's hampering my puppet from full power. Valve Corporation. - Cossacks no longer increase stability cost when used. That means that developing another institution there would be incredibly inefficient, so I don't advise to develop more than one institution in one province. The province retains its original culture and religion. So long as they are occupied by rebels the devastation will tick up every month. Cavalry's advantages are their high shock pips and their flanking ability, meaning they do a lot of damage in the shock phase and they increase the advantage you get for outnumbering the other army. -1 gives random dicerolls like normal. Coastal raids give 10 devastation. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. This is so unnecessary. Or you can do this with peasants or particularists. How do you effectively vassalize a country? You get the most for looting, but you have to wait for a while before loot starts to recover after you've drained what's there. Changes the state religion of the country to that of the ruler. The fastest devastation rises agregaty province is being looted, but loot restored slowly. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. Passive devastation reduction for unoccupied provinces is -0.08/month (if I remember right), or -0.96/year, or -4.8/5 years. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In EUIV most combat is land-based and, while the naval aspect of war holds importance, losing the land war is usually the main cause of defeat. I puppeted Catalonia a century or so ago as Naples, and I've had constant devastation problems in the area despite them not being occupied for the last 50-70 years. Terrain Terrain is the most important part of developing a province. Lots of sitting around watching war exhaustion and loot bars fill up, and no actual fun bits to make up for it. croatia gets a permanent -5% dev cost from their mission tree, it may be worth it to tag switch to them just for that. You could allow the AI or rebels to siege the province and then siege it back to get it up further. Europa Universalis IV 21 2023 - . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If you have Commonsense DLC, you would need to spend monarch points to increase development level. Please see the. Devastation can be manually removed by developing a province. If only a province id is specified the religion of the province is changed to the state religion of the current country, change_religion_court [] [], church_power [] [ OPTIONAL], clearae [, ]. The latest patch introduces several significant changes, such as chance-based elemental weapon mods, an overhauled save system, new weapon mods and . It's been extremely frustrating for me. This command adds 1 devastation to Bergslagen. Great guide. you can scorch enemy provinces now. observed anywhere from +0.07 to +2.1. 42hitler 4 yr. ago. Changes the primary culture of country to that of the ruler. If you own the provinces, you could get a popup about the raids (if it is not disabled), but you won't get a notification if the province is owned by one of . Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). Information, Frequently Asked Coastal raids give 10 devastation. Might be easier to take the provinces then let rebels run wild on them? This item will only be visible in searches to you, your friends, and admins. Press J to jump to the feed. All trademarks are property of their respective owners in the US and other countries. This item has been removed from the community because it violates Steam Community & Content Guidelines. I'd also add that, with the newer patches and updates to estates, there are now even more reasons to develop because many estate missions require you to develop provinces (especially at the beginning of the game), and developing provinces gives you more crownland. Blockade, occupy, loot, wait for loot to come back, loot again, scorch when you can. Buy it down, use harsh treatment, keep armies at home, and hope that nobody decides to kill you in the meantime. Prosperity is a mechanic that was added by a DLC, but devastation is from the main game. The factors that determine whether a vassal will accept your vassalage offer include the distance between you and the prospective vassal, your military strength vs their military strength, your economy vs their economy, your diplomatic reputation and . Does looting give a fixed amount of devastation so you could stick one inf there for longer? Create an account to follow your favorite communities and start taking part in conversations. I wish I lived in more enlightened times Reddit and its partners use cookies and similar technologies to provide you with a better experience. You can build up devastation quite fast by looting a province fully, then letting it recover, then loot again once it's fully healed until you get there. Selecting a building in the macrobuilder shows the scores for that building, pathfinding information for the previously selected army towards the currently selected province, the tooltip shows otherwise hidden province flags and the date on which they were set, meritocracy [] [ OPTIONAL], mil [ OPTIONAL] [ OPTIONAL], navy_tradition [] [ OPTIONAL], Adds navy tradition to the specified country, own [] [ OPTIONAL], own_core [] [ OPTIONAL], paper_mana [ OPTIONAL] [ OPTIONAL], piety [ OPTIONAL] [ OPTIONAL], power [] [ OPTIONAL], powerpoints [ OPTIONAL] [ OPTIONAL], prestige [] [ OPTIONAL], print_estate_land_share [ [ <|> percent]], reformprogress [Points to add] [Target tag ], religious_school [School] [ OPTIONAL], reloadfx [Arguments: map/mapname/postfx or *.fx filename], remove_cb [] [] [ OPTIONAL], remove_claim [] [ OPTIONAL], remove_core [] [ OPTIONAL], remove_march [] [ OPTIONAL], sailors [] [ OPTIONAL], set_base_manpower [, ], set_base_production [, ], setmissionaryprogress [] [], spawnactor [] [] [ OPTIONAL], splendor [] [ OPTIONAL], spynetwork [] [], stability [ OPTIONAL] [ OPTIONAL], sword_mana [ OPTIONAL] [ OPTIONAL]. Bergslagen has a province ID of 4. If all else fails ill just take the tunis area and see if i can do anything later with it. Also, as pope should i take the first ideas of exploration and invade africa? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This page was last edited on 24 February 2023, at 11:02. For a better experience, please enable JavaScript in your browser before proceeding. this ^ i did it the same way, it's the least painful way too get it. "Justified Demands" modifier for 10 years, reducing AE by 5% and Unjustified Demands by 20%, Gives the "Just Causes" modifier for 10 years, reducing Aggressive Expansion by 20%. Examples. Note: the commands always prints the information for the current country. Just declare a random war on Tunis, that does NOT have the war goal on one of the four provinces that involve the Tunis area. In Europa Universalis IV, the world is divided into continents, regions, areas, and provinces. Yet devastation is guaranteed which makes sense, so I think prosperity should be changed. Espaol - Latinoamrica (Spanish - Latin America). That's not important at all except for slowing you down further, but it is moderately interesting trivia. Espaol - Latinoamrica (Spanish - Latin America). Best. Additional religions in converted CK2 games: PDXCON More DLC = More way. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It may not display this or other websites correctly. You won't get enough war score for CfP unless you take the capital, so don't. Take them off otherwise so loot can recover as quickly as possible. Go to eu4 r/eu4 by . harmonization [] [ OPTIONAL], harmony [] [ OPTIONAL], Displays No help for you! in the command box, Highlights provinces that would trigger the, horde_unity [] [ OPTIONAL], imperial_authority [] [ OPTIONAL], incident [, OPTIONAL], inflation [] [ OPTIONAL], innovativeness [ OPTIONAL] [ OPTIONAL], insult [Sender Country tag] [Receiver Country tag] [Insult Index/Key]. TIL developing a province reduce devastation in said province. I hate this achievement. Keeping the province occupied does not increase the devastation by much either and scorching the earth is a mere +5. It just prints, event [event id] [ OPTIONAL] [