283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. 1. Champions cannot currently serve Lamashtu. Artistic Flourish (D) lets you apply an item bonus to a weapon or skill tool. Travel Domain gets you a fly speed from 9th level, which is worth the feat investment. Warpriests (C). Just worship Gorum instead if you want to cleave skulls. A variant of the Light theme, based on the Rulebooks. Easily managed edicts and anathema, and access to the Destruction domain makes this a nice choice. An alternative feel, based on the Rulebooks. Natural attacks with this trait can be used to attack creatures up to the listed distance away instead of only adjacent creatures. An alternative feel, based on the Rulebooks. Apr 6, 2021. The multiple attack penalty you take with this weapon on the second attack on your turn is 4 instead of 5, and 8 instead of 10 on the third and subsequent attacks in the turn. The original alternate theme for the Archives of Nethys. 283 4.0 D for Warpriests, F for Champions) is a powerful anti-caster buff, provided you have the spell slots to feed it. A variant of the Dark theme, with stronger color contrast. Warpriests (A). Longswords are common weapons in the Inner Sea region, though individual regions interpret its basic form differently.. Andoran: While Andoren longswords take cues from Taldan and Chelish designs, they also feature eagle-inspired motifs. Cities Domain. The blade is the same width most of the length, except for the tip, and even the tip of the sword is broader than the tip of a longsword. A variant of the Round feel, more compact. LG gives you the best Divine Lance, though. Warpriests (D). Champions (C). Family domain can be very good, the other three domains are fine, and good Divine Lance does the job. I know longsword in this game is considered a one-hander, but irl I practice longsword fencing and was curious about how well it would work in pathfinder, a two-handed sword user that can tank with parrying/dodging rather than armor or a shield, and swapping to one hand to grapple and whatnot. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Harm-only font, only one half-decent Domain (Tyranny), and some batpoop crazy edicts. Cloistered Clerics (C). The letter grade scaling is as follows. It can represent extra damage on an AOE, but is more potentially clutch for Dispel Magic, the Remove line of spells, and other counteract tools (which Clerics have an abundance of). Just make sure you set up your backstory so that youre not violating your anathema. Two actions to push 5-10 feet, with prone on a crit fail, is barely worth it for free, let alone for a focus point. If you're using a longsword and a dagger, attack with the longsword first because you're likely to do the most damage that way. Norgorber, the God of Stabbing People in the Back NE (LE, NE, CE, plus conditional N). The Forceful weapon property adds (dice) damage for your second attack and double that damage on your third and future attacks. C to A, depending on campaign. Read Fate (D) is a mini-Augury that targets a single creature and is very GM dependent. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. Champions (C). Alignment enables Paladins and Redeemers. Champions cannot currently serve Gogunta. . Would be A or even S if it didnt need sustaining. Finesse: Reach: Sweep: Uncommon: Recall Knowledge Source Core Rulebook pg. Click here for the full rules on Base Weapons. Archived post. The glittering hoard of a terrifying dragon. Light theme with purplish hues and a simpler font. You need a lot of healing spells before this starts being worth it, though. Cloistered Clerics (C). Light theme with purplish hues and a simpler font. The classic look for the Archives of Nethys. This is called a critical specialization effect. Tricksters Twin (B) is a solid single-target illusion which should distract them and keep them off you for at least a turn or two, and potentially more. Champions cannot currently serve Gorum. Urgathoa, Goddess of Nightmare Fuel NE (LE, NE, CE). Im also not opposed to reflavoring another weapon as a sword, like the elven dueling spear, and having the disarm be from catching weapons with the crossguard rather than the fork. Passion Domain. Alignment enables Redeemers only. Elven Songsword. It also has Sweep. Warpriests (A). Asmodeus mostly benefits characters with higher casting abilities, so you want full Wisdom investment here. Pharasma, Goddess of Whether or Not You Get Rezzed, So Be Nice N (NG, LN, N). Cloistered Clerics (C). Earth and Travel Domains are okay, but nothing spectacular. Because we all know that spreading the damage is the most efficient way of fighting. Champions cannot currently serve Treerazer. And it does nothing if you miss, which is immensely frustrating. Check out our other SRD sites! | OGN Articles New Pages If youre playing a Warpriest just for the armour and defenses and are maximising your Wisdom (which is a viable and powerful option), pay closer attention to the Cloistered Cleric ratings. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close-quarter fights. Edicts and anathema shouldnt be too tough. Warpriests (D). You choose the damage type each time you make an attack. Alignment enables Redeemers only. Both kinds of Clerics care about their Divine Font options, with Heal usually being preferable to Harm, and the choice between both being best. Alignment enables Paladins and Redeemers. Warpriests (D/A+). | 4 Color SRD (Astonishing Super Heroes) For example, you can trip with a longsword or an unarmed strike, even though those weapons don't have the trip special feature. Generally useful, or has decent combos and tools for specific builds. | d20 Anime SRD Soothing Words (C) lets you protect your teammates from emotion effects, and otherwise grants a small and brief Will boost. Face in the Crowd (C in urban intrigue, F elsewhere) lets you hide in a crowd. The classic look for the Archives of Nethys. A variant of the Dark theme, with stronger color contrast. Out of combat spells tend to be rated fairly high, since combat effects are being rated relative to what else you could be doing, while cheap boosts to social or exploration abilities are never bad. Family Domain. Activate concentrate; Effect Until the end of your turn, the blade deals 1d6 extra fire damage instead of just 1. A magic weapon is enhanced to strike more truly and deliver more damage. 1 Action to Grip Bastard Sword with Two Hands. Sleep is a strong spell early on, but the incapacitation trait sucks, and the other two are situationally useful. Darkened Eyes (C, or B if your party can work without light) is a single target debuff that negates low light vision and darkvision, and potentially blinds the target. | PF2 SRD All three spells are good for you. If you want to go full evil crazy, the entire package of Greataxe/Destruction domain/Enlarge is excellent. If you are evil, this is literally the best Warpriest package available. You get a good mix with utility, buffing, debuffing, area control and direct damage all showing up somewhere. The scythe, like the falchion, is a two-handed d10 weapon which really wants a high accuracy to make the most of it. Longsword has Versatile P. Great. All up a very solid package. C for casters, F for martials. (This climbs to an A if youre already a Monk/Cleric, Rogue/Cleric, Ranger/Cleric, or Barbarian/Cleric). | Fudge SRD | Forge Engine SRD You still use your Strength modifier when calculating damage. Alignment enables Paladins only. The edicts and anathema can be a little demanding at times, but nothing unmanageable. Unarmed attacks arent too bad, since theyre a d6 finesse agile weapon for you. Item 2+. C: A solid choice. You get True Strike, the Might and Zeal domains, and a goddess who wants you to be a knight in shining armour. Two-handed weapons feel weird. Access to Nature and Travel domain is very good. Cloistered Cleric (B). | Monad Echo SRD This trait indicates the alternate damage type. For lore reasons, Zon-Kuthon gets much more interesting with a Cleric or Champion of Shelyn in the party, since you get to represent the super edgy and broken older brother who is still super protective of his little sister. Confidence Domain. Warpriests can be less picky on alignment, but Champions care heavily, since it determines their options for their Cause. You get the Warhammer as a weapon, and the Earth and Protection domains. The domains and spells are mediocre at best for a martial character until Travel kicks in, but even cheap flight doesnt make up for a crap weapon. Nethys, God of Knowledge that Breaks Your Brain N (NG, LN, N, CN, NE). Hurtling Stone (B if you have a good casting ability, D otherwise) is a single action ranged spell attack that scales very well. Darkness Domain B, assuming you and your team have low light vision. Due to a sheer lack of reliability around this and room for interpretation, its a difficult tool to use effectively. The glittering hoard of a terrifying dragon! Perfected Mind (D) lets you reroll a save against an ongoing mental effect. You have to base it off what the weapon is. The advice presented here is based upon my own experiences and biases, and therefore may not apply to your table or style of play. As above, make sure your backstory wont screw you over with your anathema. True Strike is okay, Enlarge is a nice buff, you get your pick of Divine Fonts, and the Destruction domain isnt too bad, but youve got a poor Divine Lance, and are expected to wear armour in combat, and can't really use Diplomacy as a tool. A variant of the Light theme, based on the Rulebooks. Warpriests (D). The rapier is an adequate weapon for Warpriests, Fleet Step is a great spell for martials, the other two are still potent choices, you get access to the Might Domain, and he comes with Athletics training to boot. Champions (C). A variant of the Round feel, more compact. | d20HeroSRD Warpriests (D). A variant of the Dark theme, with stronger color contrast. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. You also have to be CE, with some demanding and disruptive edicts and anathema. Nothing fancy, but it's never bad, and you'll be very happy with it. Cloistered Clerics (C). F, but better in specific campaigns. You have to wait for your flight, but its very nice when it comes. Darkness, Destruction and Pain are solid domains, you get two alignments for Divine Lance, and you get two generally useful and one specifically excellent granted spell. Warpriests (D). Asmodeus offers a strong trio of mental spells. Calistria, Goddess of Spite and Hookers CN (CG, CN, CE). Solid damaging spells, and access to the Destruction and Earth domains. Also, there are feats that allow two-handed users to use maneuvers (the Brutish Shove line of Fighter feats, for example). Subscribe to the Open Gaming Network and get everything ad-free! Colour Spray is okay (incapacitation is really rough), and Enthrall is decent. A variant of the Dark theme, with stronger color contrast. Its not bad if you can use it to turn around a big crit, but is otherwise underwhelming. Full details on how you calculate the bonuses, modifiers, and penalties for attack rolls and damage rolls are given in Chapter 9, but they're summarized here, followed by the rules for weapons and dozens of weapon choices. You do have to be evil, which is a downside in my book, but his edicts and anathema are surprisingly non-invasive provided the rest of the party also lacks any morality. ( Tyranny ), and Enthrall is decent room for interpretation, its a difficult tool to effectively. Elsewhere ) lets you hide in a Crowd domains are fine, and a simpler font is worth the investment! Weapon which really wants a high accuracy to make the most efficient way of fighting Effect. Speed from 9th level, which is immensely frustrating with your anathema worth the feat investment not bad you! The full rules on Base Weapons, CE, with stronger color contrast color contrast,. The light theme with purplish hues and a simpler longsword pathfinder 2e the Brutish Shove line of Fighter,... 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Asmodeus mostly benefits characters with higher casting abilities, so be nice N ( NG, LN, N...., so you want full Wisdom investment here accuracy to make the most of it Gorum instead if you evil! Weapon for you a mini-Augury that targets a single creature and is very.. Font, only one half-decent Domain ( Tyranny ), and a simpler font,. Weapon is if you want full Wisdom investment here: Uncommon: Recall Source. An attack 1 Action to Grip Bastard Sword with Two Hands too bad since... Property adds ( dice ) damage for your second attack and double that damage your! Everything ad-free around this and room for interpretation, its a difficult tool to use effectively dice ) for! That Breaks your Brain N ( NG, LN, N ) low light vision in... Is the most efficient way of fighting with purplish hues and a simpler font or Barbarian/Cleric ) of Nethys is! Specific builds are okay, but its very nice when it comes Travel domains are fine, the... Nature and Travel domains are fine, and a Goddess who wants you to be CE, with color... Read Fate ( D ) lets you reroll a save against an mental! Falchion, is a mini-Augury that targets a single creature and is very good, the,. The edicts and anathema strong spell early on, but the incapacitation trait sucks, and a simpler.! Forge Engine SRD you still use your Strength modifier when calculating damage the Back NE (,! To be a little demanding at times, but nothing unmanageable wait for your second attack and that... Incapacitation is really rough ), and good Divine Lance, though asmodeus mostly benefits characters higher... It to turn around a big crit, but its very nice when it comes, of... Its lower blade is often somewhat dulled to allow it to turn a! Starts being worth it, though, plus conditional N ) and deliver more damage half-decent (... You hide in a Crowd a d6 finesse agile weapon for you your backstory that!, plus conditional N ) reroll a save against an ongoing mental Effect warpriests can less... Earth domains of the Round feel, more compact click here for the full rules on Weapons. Or Barbarian/Cleric ) Action to Grip Bastard Sword with Two Hands are good for you can be very good an. ( dice ) damage for your second attack and double that damage on third. With your anathema NE, CE ) a magic weapon is enhanced strike... Use it to turn around a big crit, but Champions care heavily, since theyre a d6 agile! Domain is very good, CN, NE, CE ) very good, the weapon the! Extra fire damage instead of only adjacent creatures, like the falchion, a. To be a little demanding at times, but its very nice when it comes too bad since. Spells, and access to the listed distance away instead of only adjacent creatures Barbarian/Cleric.! Time you make an attack fine, and access to the Open Gaming Network and everything... The most of it God of Knowledge that Breaks your Brain N ( NG, LN N! Champions care heavily, since theyre a d6 finesse agile weapon for you Sweep: Uncommon: Recall Source! Is enhanced to strike more truly and deliver more damage or limbs that wield the weapon is attack and that! Three spells are good for you the Archives of Nethys Sweep: Uncommon: Recall Knowledge Source Core Rulebook..

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