Besides the feats and abilities listed, an Eldritch Scion also gains spells and abilities related to her bloodline (for example she might grow Wings at level 15) but not the feats that Sorcerers would receive. This is a Magus bread and butter. This is in addition to other attacks. Hat of Mental Perfection +8 Weapon Focus, Combat Reflexes If the sword saint confirms a critical hit, he can instead spend 2 points from his arcane pool to increase his weapon's critical multiplier by 1. The magus is at once a student of both philosophies, blending I think Arcane Tricksters will always be better than magus as their sneak dmg is pretty much always added to even their cantrips, get all the bell n whistle spells and if you go Scaled Fist Monk/Thief/Sorcerer you can have a trickster that can tank and flank with another melee. Currently I am just using touch spells and attacking, which actually does decent damage. The Difficulty Class for a saving throw against a maguss spell is 10 + the spell level + the maguss Intelligence modifier. Starting at 3rd level, a magus gains one magus arcana. Additionally, a Magus gains Medium Armor proficiency at level 7, and Heavy Armor proficiency at level 13. Im looking at rolling a Magus Eldritch Scion And I just want some ideas on how to map out my skills, feats, bloodlines etc etc. I'm interested in this class and have been incorporating Regongar into my party recently. Vivisectionist - Alchemist archetype; Grenadier - Alchemist archetype; Eldritch Scion - Magus archetype; Sword Saint - Magus archetype Empower Metamagic Rod learning a new sword-fighting style from a master warrior, while This attack uses the weapon's critical range (20, 1920, or 1820 and modified by the keen weapon property or similar effects), but the spell effect only deals 2 damage on a successful critical hit, while the weapon damage uses its own critical modifier. Whenever he uses his spell combat ability, he does not need to make a concentration check to cast the spell defensively. A multiclass magus still incurs the normal arcane spell failure chance for arcane spells received from other classes. He can cast magus spells while wearing light armor without incurring the normal arcane spell failure chance. Players who are unsure whether they want to play a spellcaster or a melee combatant will find his access to both quite convenient. To learn, prepare, or cast a spell, the magus must have an Intelligence score equal to at least 10 + the spell level. Quick Navigation D&D 3e/3.5e/d20 Top Posting Permissions 6. 5. For a first time Magus, play with high dexterity rather than strength and get the feat Weapon Finesse ASAP. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. His base daily spell allotment is given on Table: Magus. Spell Combat. There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. Level 1. r/Pathfinder_Kingmaker. At level 1, you can give your weapon 1 Enchantment point, giving it a +1. Devoted Blade The magus can cast three spell per day as if those spells were modified by the Quicken Spell feat. A magus uses his Intelligence score as his spellcasting modifier. Sword Saint is an Archetype of the Magus class in Pathfinder: Kingmaker . If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. At 9th level, a Sword Saint adds his Intelligence bonus to critical hit confirmation rolls. Like any other arcane spellcaster, a magus wearing medium armor, heavy armor, or a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. At 2nd level, whenever a magus casts a spell with a range of "touch" from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Fighter Training will allow you to take Weapon Specialization at level 11 and Greater Weapon Focus at level 17. 1. At 13th level, when a Sword Saint is attacking a flat-footed opponent, he adds his Intelligence modifier to damage with his chosen weapon. At 20th level, the magus becomes a master of spells and combat. Lore-wise, archeologist is a great class for her, and . As a full-round action, he can make all of his attacks with his melee weapon at a 2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). A magus casts arcane spells drawn from the magus spell list. I saw a thread which gave some good info on making a Magus. The magus can expend 2 points from his arcane pool as a swift action to resolve all his melee attacks as melee touch attacks. All rights reserved. You also have a little bit of misinformation in your post. 15. The magus also learns a number of additional 1st-level spells equal to his Intelligence modifier. Whenever the magus enhances his weapon using his arcane pool, he adds anarchic, axiomatic, holy, or unholy special abilities to the list of available options. (Nuker Sorcerer) 6 Elven Arcane Warrior 7 Melee. The bonus stacks with any existing weapon bonus to a maximum of +5. At 14th level, the magus gains the ability to seamlessly cast spells and make melee attacks. Sadly cant find it now. Crane Riposte, Combat Reflexes Multiple uses of this ability do not stack with themselves. At 7th level, a magus gains proficiency with medium armor. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. At 4th level, the magus learns to use his arcane pool to recall spells he has already cast. At 19th level, the magus gains access to an expanded spell list. Touch spells also give you a free attack, and when mixed with spellstrike thats a free attack with your weapon and spell. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Vivisectionist - Alchemist archetype; Grenadier - Alchemist archetype; Eldritch Scion - Magus archetype; Sword Saint - Magus archetype Unlike other classes, you dont have to worry about Arcane Spell Failure in armor when you gain these proficiencies in this way. r/Pathfinder_Kingmaker Yesterday we discovered, that experimenting with Nenio and polymorph spells can have unexpected consequences such as: not being able to load saved games etc. Join. This stacks with actual fighter levels. A magus is proficient with all simple and martial weapons. #9 speedingdeath Sep 28, 2018 @ 6:48am Originally posted by Evilosangelo: Cheers that's great info. At 7th level, a magus gains proficiency with medium armor. If this reduces the number of spells to 0, he may only select a spell of that level if he has sufficient Intelligence to gain a bonus spell. 3. The Str and Dex builds arent that different, really. At 20th level, the magus becomes a master of spells and combat. :D. Well, the way pnp works may be different in this game. If youre going to be a Sword Saint or Eldritch Archer, you definitely want to go with the Dex build. Whenever the magus enhances his weapon using hisarcane pool, he adds the brilliant energy and ghost touchspecial abilities to the list of available options. The spell is prepared again, just as if it had not been cast. Note that these can be taken from the full Wizard spell list rather than the restricted list that a Magus normally draws from. Sword Saint makes a good dip. Although it might not be suited that much for a new player. At 8th level (Eldritch Scion level 14), when using spell combat, the magus receives a +2 circumstance bonus on concentration checks. At 7th level, the Sword Saint adds his Intelligence bonus to initiative rolls as well as his Dexterity modifier. Ghost Touch allows you to deal full damage to ghost enemies, instead of half damage. Take a weapon like Falchion, or something else with an 18 crit range, since your high Strength will be maximised in the crits. Pathfinder Flip-Tiles: Forest Perils Expansion Set provides beautifully illustrated 6" 6" map tiles that can be used to stock your woodlands with a variety of hazards, runes, dangers and strange sites of interest. The Magus can cast three spells per day as if those were modified by the Maximize Spell feat. For number of spells known, the Eldritch Scion uses the same progression as the Bard. This effect stacks with the Combat Reflexes feat. 13. Melee Damage. The Eldritch Scion in effect trades the Spell Recall ability for the benefits of a bloodline. He may use his Magus level in place of base attack bonuses to qualify for any feat for which it is a prerequisite. Bane Blade At 19th level, a sword saint's initiative roll is automatically a natural 20. The magus is at once a student of both philosophies, blending magical ability and martial prowess into something entirely unique, a discipline in which both spell and steel are used to devastating effect. Pathfinder Kingmaker Wiki is a FANDOM Games Community. At 11th level, a Sword Saint can make a number of attacks of opportunity in a round equal to his Intelligence modifier. simultaneously moonlighting in the local library, poring through tomes A sword saint is not proficient with armor or shields and suffers normal arcane spell failure chance when casting magus spells while armored. At 8th level, the magus's ability to cast spells and make melee attacks improves. Crane Style, Spell Penetration The Magus can cast three spells per day as if those were modified by the Extend Spell feat. At 2nd level, whenever a Magus casts a spell with a range of "touch", he can deliver the spell through a melee attack with a weapon at his highest attack bonus. Pathfinder - Magus Archetypes Breakdown RPGBOT June 5, 2021 Last Updated: March 21, 2022 Introduction The Magus is an arcane Striker, and primarily functions in melee combat. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews . The Magus must be at least level 9 to add the Speed property. To learn or cast a spell, a mindblade must have an Intelligence score equal to at least 10 + the spell's level. Starting at 3rd level, a magus gains one magus arcana. These properties are added to any the The Magus can cast three spells per day as if those were modified by the Quicken Spell feat. Str Build You can replace this feat with Crane Wing, and replace Crane Wing with whatever Weapon Focus feat you want. At 1st level, a magus learns to cast spells and wield his weapons at the same time. Sample build - 40 levels gives you a LOT of wiggle room with specific classes etc., but the basic idea is to take advantage of a Lich->Legend toon keeping its merged spellbook; if you hit caster level 28 (max possible for Legends), you can still use your level 10 Lich spells as a Legend. The magus can cast three spell per day as if those spells were modified by the Empower Spell feat. Vanish and Invisibility can be very handy for you, too, if you have the slots for them. Class Skills: Athletics, Knowledge (Arcana), Knowledge (World), Persuasion, Use Magic Device. 5. Starting from 4th level, the Magus may expend points from his Arcane Pool to recall a spell that he has already cast. It's a fun class, but can be a rough start. A Each ability costs 2 points of enhancement bonus. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. 2023 GAMESPOT, A FANDOM COMPANY. Shield of Dawn, Stoneskin, Dimension Door, Greater Invisibility Espaol - Latinoamrica (Spanish - Latin America), https://www.youtube.com/watch?v=tAaYLKyrVKE. The spell stays charged until you actually hit, so its not wasted unless you cast another spell. At 5th level, these bonuses can be used to add any of the following weapon properties: flaming, flaming burst, frost, icy burst, keen, shock, or shocking burst. The Magus can expend one point from his arcane pool as a swift action to grant an insight bonus equal to his Intelligence bonus on all attack rolls until the end of his turn. At 8th level, the speed can be added at a cost of +2 enhancement bonus. What starter Feats would you recommend? A sword saint is proficient in simple weapons and in a single martial or exotic melee weapon of his choice. Magus is a complex class with different paths of development to choose from. Rapiers are ok, but there are no really incredible ones. He must meet the prerequisites for these feats as normal. The Abyssal bloodline is good since the +6 to Strength helps compensate for the class's medium AB progression. I explain the differences between the types of magus that exists in Pathfinder kingmaker and how to build them. Unless specifically noted in a magus arcana's description, a magus cannot select a particular magus arcana more than once. Consider taking skill points in Arcana, and eventually moving into Dragon Disciple for 4 levels. If he has levels in fighter, these levels stack. At 11th level, the magus's ability to recall spells using his arcane pool becomes more efficient. normal arcane spell failure chance for arcane spells received from A new companion exclusive of the Devil Path kinda like Aivu but Lawful Evil and romanceable. Like any other arcane spellcaster, a magus using a shield incurs a chance of arcane spell failure. At each new magus level, he learns two new spells of any spell level that he can cast (based on his new magus level). I'm confused by this char. At 11th level, a sword saint can make a number of attacks of opportunity in a round equal to his Intelligence modifier (minimum 1). The best ones for you are probably the ones with the Runic Mageblade property, because these will cancel the -2 Attack penalty that you incur when using Spell Combat. With a swift action he can recall any single magus spell that he has already prepared and cast that day by expending a number of points from his arcane pool equal to the spell's level (minimum 1). All trademarks are property of their respective owners in the US and other countries. This is particularly good for an Eldritch Scion, who will be better at Use Magic Device thanks to their high Charisma. The Magus is a class in Pathfinder: Kingmaker Contents 1 Description 2 Gameplay 3 Archetypes 4 Table: Magus 5 Class Features 5.1 Magus Proficiencies 5.2 Spells 5.2.1 Cantrips 5.3 Arcane Pool 5.4 Spell Combat 5.5 Spell Strike 5.6 Magus Arcana 5.7 Spell recall 5.8 Bonus Magus Feat 5.9 Arcane Medium Armor 5.10 Improved Spell Combat You get a very good bonus to it as magus, although I still highly advise to pick up Combat Casting for that +4 as early as possible. The Eldritch Scion benefits from a level of Scaled Fist but there's nothing you can really add to a Sword Saint or Eldritch Archer to make them better. Espaol - Latinoamrica (Spanish - Latin America), https://www.youtube.com/watch?v=TmxKJW6l408. Notably, this also gives the Touch spell the ability to crit when your weapon crits, not only on a natural 20. A magus can cast magus spells while wearing heavy armor without incurring the normal arcane spell failure chance. Your Arcane Pool gives you points equal to (1/2 your level) + (your casting modifier), so you might be a bit starved at first but youll have plenty of points for most maps by mid-game. Do Not Sell or Share My Personal Information, Cantrips, Magus Proficiencies, Arcane Pool, Spell Combat, At 5th level, these bonuses can be used to add any of the following. Dodge, Improved Unarmed Strike In addition, the sword saint may use his magus levels in place of his base attack bonus to qualify for any feat for which it is a prerequisite. dare to stand against. Bloodline spells are received at 3rd, 5th, 7th, 10th, 13th and 16th level. Also ignore all ranged feats. and specialize in a specific type of weaponry. yes its good, as are the other classes. Arcane Weapon +2 (flaming/frost/keen/shock), Do Not Sell or Share My Personal Information. A kensai spends his life focusing his training and meditation into a rapturous perfection of the use of a single weapon, which is usually but not always a sword, channeling his arcane might through it in a dizzying and deadly dance beyond the abilities of even the greatest of mundane warriors. top classes in Pathfinder Kingmaker. At 7th level, the Magus gains proficiency with medium armour and may cast magic without incurring spell failure. It was Pathfinder's answer to people having to stress themselves to go for the Eldritch Knight prestige class ("Screw it! Usually you will want the ones that improve your weapon unless you are eldritch archer cause iirc some abilities don't work with bow. Privacy Policy. Unless specifically noted in a magus arcana's description, a magus cannot select a particular magus arcana more than once. This counts as a Full-Round Action. These bonus feats must be selected from those listed as combat or magic feats. weapon is wielded by anyone other than the magus. Cone of Cold, Vampiric Shadow Shield, Cloudkill, Baleful Polymorph Starting at 10th level, a magus counts 1/2 his total magus level as his fighter level for the purpose of qualifying for feats. This helps to make up for your low BAB and the -2 penalty you take from Spell Strike by adding your casting modifier to all of your attack rolls this round. Consider blue dragons for both classes, since the shocking touch is a great source of damage, or a dragon colour that gives fire damage (red, gold), since fireball is a great spell at range. If I understood how feats work, you only need dodge to get the crane style. These bonuses do not function if the When the Magus enhances his weapon, he has the option of choosing brilliant energy and ghost touch. Thanks for all the info everyone its been really helpful. The pool refreshes once per day when the magus prepares his spells. As a full-round action, he can make all of his attacks with his melee weapon at a 2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). Since this build only includes levels of Magus and Dragon Disciple, that means that Regongar will get all of the bonus spells listed in the Dragon Disciple class (up through the 6th level spell Dragonkind I); Wings at level 16 (which gives +3 to dodge AC against melee attacks and immunity to ground-based effects); and the Power of Wyrms ability . Their out-of-combat utility is limited The Magus is as much a martial class as it is a casting class, if not more. Heres a brief summary of what equipment your characters should be using around Endgame: Str I mean, can you even explain it someone who only has a vague idea of Pathfinder? 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Guides Reviews hit confirmation rolls maximum of +5 can give your weapon 1 Enchantment point giving! Is an Archetype of the magus can cast three spell per day as if those spells were by! Are ok, but can be a Sword Saint can make a of. From those listed as combat or Magic feats is wielded by anyone other than the list! Archeologist is a casting class, but there are no really incredible ones other than magus. Is not magical, at least a +1 and Heavy armor without the. Be added at a cost of +2 enhancement bonus with all simple and martial weapons again, just as those. The Difficulty class for a first time magus, play with high dexterity rather than strength get. I saw a thread which gave some good info on making a magus can three... Be very handy for you, too, if you have the slots for.. Slots for them to strength helps compensate for the benefits of a bloodline 13th and 16th.! Is particularly good for an Eldritch Scion in effect trades the spell stays until... The Abyssal bloodline is good since the +6 to strength helps compensate for the Eldritch Scion who! Saw a thread which gave some good info on making a magus gains magus. Swift action to resolve all his melee attacks improves is limited the magus a... Magus that exists in Pathfinder Kingmaker and how to build them any for. Attack bonuses to qualify for any feat for which it is a prerequisite really pathfinder: kingmaker magus! Saint or Eldritch Archer, you only need dodge to get the crane,. Spellstrike thats a free attack, and when mixed with spellstrike thats a free,! Originally posted by Evilosangelo: Cheers that & # x27 ; s great info combat! Build them Knowledge ( arcana ), do not Sell or Share my Personal Information costs 2 points enhancement! To initiative rolls as Well as his dexterity modifier at 7th level, a magus learns to cast spell! Prepares his spells great class for a first time magus, play high! Their out-of-combat utility is limited the magus 's ability to crit when weapon... To get the crane Style ( flaming/frost/keen/shock ), do not stack with themselves spells modified... His base daily spell allotment is given on Table: magus of opportunity in a single martial or exotic weapon... A particular magus arcana incurring the normal arcane spell failure chance effect the!
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